library/tree/EdgeVertex.hpp
Depends on
Verified with
Code
#pragma once
#include "library/tree/Tree.hpp"
class EdgeVertex {
int n , m ;
Tree T ;
public:
EdgeVertex ( int n ) : n ( n ), m ( 0 ), T ( n * 2 - 1 ) {}
int add_edge ( int u , int v ) {
assert ( 0 <= u and u < n );
assert ( 0 <= v and v < n );
int w = n + ( m ++ );
assert ( w < T . n );
T . add_edge ( u , w );
T . add_edge ( w , v );
return w ;
}
Tree build ( int root = 0 ) {
assert ( m == n - 1 );
T . build ( root );
return T ;
}
};
#line 2 "library/graph/Graph.hpp"
#include <cassert>
#include <iostream>
#include <vector>
struct Edge {
int from , to ;
Edge () = default ;
Edge ( int from , int to ) : from ( from ), to ( to ) {}
operator int () const { return to ; }
};
struct Graph {
int n ;
using edge_type = Edge ;
std :: vector < edge_type > edges ;
protected:
std :: vector < int > in_deg ;
bool prepared ;
class OutgoingEdges {
Graph * g ;
int l , r ;
public:
OutgoingEdges ( Graph * g , int l , int r ) : g ( g ), l ( l ), r ( r ) {}
edge_type * begin () { return & ( g -> edges [ l ]); }
edge_type * end () { return & ( g -> edges [ r ]); }
edge_type & operator []( int i ) { return g -> edges [ l + i ]; }
int size () const { return r - l ; }
};
class ConstOutgoingEdges {
const Graph * g ;
int l , r ;
public:
ConstOutgoingEdges ( const Graph * g , int l , int r ) : g ( g ), l ( l ), r ( r ) {}
const edge_type * begin () const { return & ( g -> edges [ l ]); }
const edge_type * end () const { return & ( g -> edges [ r ]); }
const edge_type & operator []( int i ) const { return g -> edges [ l + i ]; }
int size () const { return r - l ; }
};
public:
OutgoingEdges operator []( int v ) {
assert ( prepared );
return { this , in_deg [ v ], in_deg [ v + 1 ]};
}
const ConstOutgoingEdges operator []( int v ) const {
assert ( prepared );
return { this , in_deg [ v ], in_deg [ v + 1 ]};
}
bool is_prepared () const { return prepared ; }
Graph () : n ( 0 ), in_deg ( 1 , 0 ), prepared ( false ) {}
Graph ( int n ) : n ( n ), in_deg ( n + 1 , 0 ), prepared ( false ) {}
Graph ( int n , int m , bool directed = false , int indexed = 1 )
: n ( n ), in_deg ( n + 1 , 0 ), prepared ( false ) {
scan ( m , directed , indexed );
}
void resize ( int n ) { n = n ; }
void add_arc ( int from , int to ) {
assert ( ! prepared );
assert ( 0 <= from and from < n and 0 <= to and to < n );
edges . emplace_back ( from , to );
in_deg [ from + 1 ] ++ ;
}
void add_edge ( int u , int v ) {
add_arc ( u , v );
add_arc ( v , u );
}
void add_arc ( const edge_type & e ) { add_arc ( e . from , e . to ); }
void add_edge ( const edge_type & e ) { add_edge ( e . from , e . to ); }
void scan ( int m , bool directed = false , int indexed = 1 ) {
edges . reserve ( directed ? m : 2 * m );
while ( m -- ) {
int u , v ;
std :: cin >> u >> v ;
u -= indexed ;
v -= indexed ;
if ( directed )
add_arc ( u , v );
else
add_edge ( u , v );
}
build ();
}
void build () {
assert ( ! prepared );
prepared = true ;
for ( int v = 0 ; v < n ; v ++ )
in_deg [ v + 1 ] += in_deg [ v ];
std :: vector < edge_type > new_edges ( in_deg . back ());
auto counter = in_deg ;
for ( auto && e : edges )
new_edges [ counter [ e . from ] ++ ] = e ;
edges = new_edges ;
}
void graph_debug () const {
#ifndef __LOCAL
return ;
#endif
assert ( prepared );
for ( int from = 0 ; from < n ; from ++ ) {
std :: cerr << from << ";" ;
for ( int i = in_deg [ from ]; i < in_deg [ from + 1 ]; i ++ )
std :: cerr << edges [ i ]. to << " " ;
std :: cerr << " \n " ;
}
}
};
#line 3 "library/tree/Tree.hpp"
struct Tree : Graph {
using Graph :: Graph ;
Tree () = default ;
int root = - 1 ;
std :: vector < int > DFS , BFS , depth ;
void scan_root ( int indexed = 1 ) {
for ( int i = 1 ; i < n ; i ++ ) {
int p ;
std :: cin >> p ;
add_edge ( p - indexed , i );
}
build ();
}
void scan ( int indexed = 1 ) {
Graph :: scan ( n - 1 , false , indexed );
build ();
}
edge_type & parent ( int v ) {
assert ( ~ root and root != v );
return ( * this )[ v ][ 0 ];
}
const edge_type & parent ( int v ) const {
assert ( ~ root and root != v );
return ( * this )[ v ][ 0 ];
}
OutgoingEdges son ( int v ) {
assert ( ~ root );
if ( v == root )
return { this , in_deg [ v ], in_deg [ v + 1 ]};
return { this , in_deg [ v ] + 1 , in_deg [ v + 1 ]};
}
private:
void dfs ( int v , int pre = - 1 ) {
for ( auto & e : ( * this )[ v ]) {
if ( e . to == pre )
std :: swap (( * this )[ v ][ 0 ], e );
else {
depth [ e . to ] = depth [ v ] + 1 ;
dfs ( e . to , v );
}
}
DFS . push_back ( v );
}
public:
void build ( int r = 0 ) {
if ( ! is_prepared ())
Graph :: build ();
if ( ~ root ) {
assert ( r == root );
return ;
}
root = r ;
depth = std :: vector < int > ( n , 0 );
DFS . reserve ( n );
BFS . reserve ( n );
dfs ( root );
std :: queue < int > que ;
que . push ( root );
while ( que . size ()) {
int p = que . front ();
que . pop ();
BFS . push_back ( p );
for ( const auto & e : son ( p ))
que . push ( e . to );
}
}
};
#line 3 "library/tree/EdgeVertex.hpp"
class EdgeVertex {
int n , m ;
Tree T ;
public:
EdgeVertex ( int n ) : n ( n ), m ( 0 ), T ( n * 2 - 1 ) {}
int add_edge ( int u , int v ) {
assert ( 0 <= u and u < n );
assert ( 0 <= v and v < n );
int w = n + ( m ++ );
assert ( w < T . n );
T . add_edge ( u , w );
T . add_edge ( w , v );
return w ;
}
Tree build ( int root = 0 ) {
assert ( m == n - 1 );
T . build ( root );
return T ;
}
};
Back to top page