library/tree/CentroidDecomposition.hpp
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template <typename TREE> class CentroidDecomposition {
TREE T;
std::vector<int> sz, pre, timing;
int find_centroid(int v) {
std::vector<int> S{v};
pre[v] = -1;
for (int i = 0; i < S.size(); i++) {
const int u = S[i];
sz[u] = 1;
for (int to : T[u]) {
if (to == pre[u] || ~timing[to])
continue;
pre[to] = u;
S.push_back(to);
}
}
int SZ = S.size();
std::ranges::reverse(S);
for (int u : S) {
if (SZ - sz[u] <= SZ / 2)
return u;
sz[pre[u]] += sz[u];
}
assert(false);
return -1;
};
public:
std::vector<int> order;
CentroidDecomposition(TREE T) : T(T), sz(T.n), pre(T.n), timing(T.n, -1) {
order.reserve(T.n);
std::queue<int> que;
que.push(0);
while (que.size()) {
int c = find_centroid(que.front());
que.pop();
timing[c] = order.size();
order.push_back(c);
for (int to : T[c])
if (timing[to] < 0)
que.push(to);
}
}
template <typename X, typename F, typename G, typename H>
void calc(int root, X initial_val, const F &next_val, const G &action,
const H &finish) {
std::queue<std::tuple<int, int, X>> que;
auto f = [&](int v_, int pre_, X val_, bool is_all) {
que.emplace(v_, pre_, val_);
while (que.size()) {
auto [v, pre, val] = que.front();
que.pop();
action(val, is_all);
for (const auto &e : T[v]) {
if (e.to == pre || timing[e.to] <= timing[root])
continue;
que.emplace(e.to, v, next_val(val, e));
}
}
finish(is_all);
};
for (const auto &e : T[root])
if (timing[e.to] > timing[root])
f(e.to, root, next_val(initial_val, e), false);
f(root, -1, initial_val, true);
}
template <typename X, typename F, typename G, typename H>
void all_calc(X initial_val, const F &next_val, const G &action,
const H &finish) {
for (int i = 0; i < T.n; i++)
calc(i, initial_val, next_val, action, finish);
}
};
#line 1 "library/tree/CentroidDecomposition.hpp"
template <typename TREE> class CentroidDecomposition {
TREE T;
std::vector<int> sz, pre, timing;
int find_centroid(int v) {
std::vector<int> S{v};
pre[v] = -1;
for (int i = 0; i < S.size(); i++) {
const int u = S[i];
sz[u] = 1;
for (int to : T[u]) {
if (to == pre[u] || ~timing[to])
continue;
pre[to] = u;
S.push_back(to);
}
}
int SZ = S.size();
std::ranges::reverse(S);
for (int u : S) {
if (SZ - sz[u] <= SZ / 2)
return u;
sz[pre[u]] += sz[u];
}
assert(false);
return -1;
};
public:
std::vector<int> order;
CentroidDecomposition(TREE T) : T(T), sz(T.n), pre(T.n), timing(T.n, -1) {
order.reserve(T.n);
std::queue<int> que;
que.push(0);
while (que.size()) {
int c = find_centroid(que.front());
que.pop();
timing[c] = order.size();
order.push_back(c);
for (int to : T[c])
if (timing[to] < 0)
que.push(to);
}
}
template <typename X, typename F, typename G, typename H>
void calc(int root, X initial_val, const F &next_val, const G &action,
const H &finish) {
std::queue<std::tuple<int, int, X>> que;
auto f = [&](int v_, int pre_, X val_, bool is_all) {
que.emplace(v_, pre_, val_);
while (que.size()) {
auto [v, pre, val] = que.front();
que.pop();
action(val, is_all);
for (const auto &e : T[v]) {
if (e.to == pre || timing[e.to] <= timing[root])
continue;
que.emplace(e.to, v, next_val(val, e));
}
}
finish(is_all);
};
for (const auto &e : T[root])
if (timing[e.to] > timing[root])
f(e.to, root, next_val(initial_val, e), false);
f(root, -1, initial_val, true);
}
template <typename X, typename F, typename G, typename H>
void all_calc(X initial_val, const F &next_val, const G &action,
const H &finish) {
for (int i = 0; i < T.n; i++)
calc(i, initial_val, next_val, action, finish);
}
};
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