library/graph/EdgeVertex.hpp
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Code
#pragma once
#include "library/graph/Graph.hpp"
class EdgeVertex {
int n , N ;
std :: vector < std :: tuple < int , int , int >> edges ;
std :: vector < std :: tuple < int , int , int >> arcs ;
public:
EdgeVertex ( int n ) : n ( n ), N ( n ) {}
int add_edge ( int u , int v ) {
assert ( 0 <= u and u < n );
assert ( 0 <= v and v < n );
edges . emplace_back ( u , v , N );
return N ++ ;
}
int add_arc ( int u , int v ) {
assert ( 0 <= u and u < n );
assert ( 0 <= v and v < n );
arcs . emplace_back ( u , v , N );
return N ++ ;
}
Graph build () {
Graph G ( N );
for ( const auto & [ u , v , e ] : edges ) {
G . add_edge ( u , e );
G . add_edge ( e , v );
}
for ( const auto & [ u , v , e ] : arcs ) {
G . add_arc ( u , e );
G . add_arc ( e , v );
}
G . build ();
return G ;
}
};
#line 2 "library/graph/Graph.hpp"
#include <cassert>
#include <iostream>
#include <vector>
struct Edge {
int from , to ;
Edge () = default ;
Edge ( int from , int to ) : from ( from ), to ( to ) {}
operator int () const { return to ; }
};
struct Graph {
int n ;
using edge_type = Edge ;
std :: vector < edge_type > edges ;
protected:
std :: vector < int > in_deg ;
bool prepared ;
class OutgoingEdges {
Graph * g ;
int l , r ;
public:
OutgoingEdges ( Graph * g , int l , int r ) : g ( g ), l ( l ), r ( r ) {}
edge_type * begin () { return & ( g -> edges [ l ]); }
edge_type * end () { return & ( g -> edges [ r ]); }
edge_type & operator []( int i ) { return g -> edges [ l + i ]; }
int size () const { return r - l ; }
};
class ConstOutgoingEdges {
const Graph * g ;
int l , r ;
public:
ConstOutgoingEdges ( const Graph * g , int l , int r ) : g ( g ), l ( l ), r ( r ) {}
const edge_type * begin () const { return & ( g -> edges [ l ]); }
const edge_type * end () const { return & ( g -> edges [ r ]); }
const edge_type & operator []( int i ) const { return g -> edges [ l + i ]; }
int size () const { return r - l ; }
};
public:
OutgoingEdges operator []( int v ) {
assert ( prepared );
return { this , in_deg [ v ], in_deg [ v + 1 ]};
}
const ConstOutgoingEdges operator []( int v ) const {
assert ( prepared );
return { this , in_deg [ v ], in_deg [ v + 1 ]};
}
bool is_prepared () const { return prepared ; }
Graph () : n ( 0 ), in_deg ( 1 , 0 ), prepared ( false ) {}
Graph ( int n ) : n ( n ), in_deg ( n + 1 , 0 ), prepared ( false ) {}
Graph ( int n , int m , bool directed = false , int indexed = 1 )
: n ( n ), in_deg ( n + 1 , 0 ), prepared ( false ) {
scan ( m , directed , indexed );
}
void resize ( int n ) { n = n ; }
void add_arc ( int from , int to ) {
assert ( ! prepared );
assert ( 0 <= from and from < n and 0 <= to and to < n );
edges . emplace_back ( from , to );
in_deg [ from + 1 ] ++ ;
}
void add_edge ( int u , int v ) {
add_arc ( u , v );
add_arc ( v , u );
}
void add_arc ( const edge_type & e ) { add_arc ( e . from , e . to ); }
void add_edge ( const edge_type & e ) { add_edge ( e . from , e . to ); }
void scan ( int m , bool directed = false , int indexed = 1 ) {
edges . reserve ( directed ? m : 2 * m );
while ( m -- ) {
int u , v ;
std :: cin >> u >> v ;
u -= indexed ;
v -= indexed ;
if ( directed )
add_arc ( u , v );
else
add_edge ( u , v );
}
build ();
}
void build () {
assert ( ! prepared );
prepared = true ;
for ( int v = 0 ; v < n ; v ++ )
in_deg [ v + 1 ] += in_deg [ v ];
std :: vector < edge_type > new_edges ( in_deg . back ());
auto counter = in_deg ;
for ( auto && e : edges )
new_edges [ counter [ e . from ] ++ ] = e ;
edges = new_edges ;
}
void graph_debug () const {
#ifndef __LOCAL
return ;
#endif
assert ( prepared );
for ( int from = 0 ; from < n ; from ++ ) {
std :: cerr << from << ";" ;
for ( int i = in_deg [ from ]; i < in_deg [ from + 1 ]; i ++ )
std :: cerr << edges [ i ]. to << " " ;
std :: cerr << " \n " ;
}
}
};
#line 3 "library/graph/EdgeVertex.hpp"
class EdgeVertex {
int n , N ;
std :: vector < std :: tuple < int , int , int >> edges ;
std :: vector < std :: tuple < int , int , int >> arcs ;
public:
EdgeVertex ( int n ) : n ( n ), N ( n ) {}
int add_edge ( int u , int v ) {
assert ( 0 <= u and u < n );
assert ( 0 <= v and v < n );
edges . emplace_back ( u , v , N );
return N ++ ;
}
int add_arc ( int u , int v ) {
assert ( 0 <= u and u < n );
assert ( 0 <= v and v < n );
arcs . emplace_back ( u , v , N );
return N ++ ;
}
Graph build () {
Graph G ( N );
for ( const auto & [ u , v , e ] : edges ) {
G . add_edge ( u , e );
G . add_edge ( e , v );
}
for ( const auto & [ u , v , e ] : arcs ) {
G . add_arc ( u , e );
G . add_arc ( e , v );
}
G . build ();
return G ;
}
};
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